Thank goodness for dedicated nerds and their glorious costume galleries.
Monday, November 21, 2011
Wednesday, September 7, 2011
I hadn't fully mourned the loss of MY Lord of the Rings until now.
Peter Jackson's films were amazing and definitive and I love them, however it wasn't until I tried to read through the books again that I fully understood how definitive they were. Millions of dollars and hundreds of talented artists fleshed out Tolkien's world in a way my imagination never could. As I read I found that every character and location had been replaced by actors, Weta's sculptures, New Zealand's beautiful landscapes. It's all great, but it broke my heart to realize that mine was gone.
This image is one last hurrah. One last artistic foray into my own vision of the story when Middle Earth was the Canadian Rockies I grew up by, the soundtrack was by Loreena Mckennitt and the players were all made up.
It was funny and sad to see that even this attempt to recreate my image of the characters was tinted by the films. Oh well, I'll always have them tucked away on a shelf in my mind.
Tuesday, September 6, 2011
Monday, September 5, 2011
Sitting around a camp fire, my friends and I talked about wizards. Wizards, if they were real, would be the worst people. Dabbling in all sorts of grim abominations for dubious ends. They'd be the last people you'd ever hire for a quest, and then only in utter desperation.
Wednesday, August 24, 2011
A quicky based on a conversation Tom and I had a year ago.
Galactus is a problem. In comics he's fantasic, a giant purple techno-demi-god that stands around vaguely menacing planets. When it comes to translating him into movie form, or even movie-caliber comic form (Ultimate: Galactus) he's been turned into a space-dust-storm and swarm of giant metal bugs respectively.
Tom suggested I read up on his backstory, and it turns out that Galactus is the only living creature to have lived before our universe and survive the big bang.
We may have been a little hopped up on Hellboy, but we started thinking it would be great if Galactus looked alien, ancient, and gargantuan. He could be loosely human shaped, enough that legends of him could have mistaken him for a massive man.
Saturday, August 20, 2011
Friday, August 19, 2011
Okay, so the Tablet I picked up is the ASUS Eee Slate EP121. I've been loving the mobility. It works like a charm, it's got the blue tooth key board so I don't get slowed down trying to work around all my hotkeys and shortcuts.
For this one, I think there's a spectrum of complexity when it comes studies and I wanted to try something more complex. This is trying to translate reference material into my typical concept art "blueprint" style instead of a quicker traditional painting approach.
In order to familiarize myself with the new tablet I've been doing some photo-reference work. New medium = time to do some life drawing. Observational drawing forces you to really open up on a new medium, giving you challenges you wouldn't have chosen for yourself.
Tuesday, August 16, 2011
Monday, August 15, 2011
Tuesday, May 24, 2011
Thursday, March 31, 2011
Friday, March 18, 2011
So, here's the weirdest thing I've drawn in a while. My wife and I have been watching some classic Disney movies and it got me thinking about the short-lived gigantic final forms some of the villains take. Maleficent, Jafar and Ursula in particular spend seconds as massively destructive titans. It got me thinking about what would happen if they were able to spend days, even weeks as apocalyptic monsters. Then I started to wonder what would happen if you had to deal with all three at once. You'd probably want to limp away and wait until they finished one another off.
Friday, February 25, 2011
Tuesday, February 22, 2011
From left to right:
Varric, Cassandra, Anders, Aveline, Sebastian, Fenris, Bethany (with her early short blond hair), Merrill, Isabela and Flemeth.
This isn't the full cast, just a selection of characters I was involved in concepting. Thankfully, at Bioware the spirit of collaboration is a cultural norm. It can often be tricky to tell where one artist's work ends and another begins. I wanted to call out the Dragon Age II concept art team, a group of incredibly talented bastards:
Also awesome but no longer at Bioware: